Sunday, 8 June 2014

SOUND & NOISE By Apocalypse Acoustics

Sound and Noise

Generation Propagation and Reduction

  • What is Sound and How Do We Hear It?

Noise is simply unwanted sound. 
So first we might want to look at sound and how it is generated. 
Sound is actually changing air pressure. That is, a generator of sound must move the air back and forth, creating ‘‘sound waves’’ that can be heard (presumably by humans). 

One way to picture this is thinking of a large concert bass drum. When the mallet strikes the drum head, the head begins to move back and forth, or vibrate. As it does, it ‘‘pulls’’ some air in front of it towards itself, and then as the head moves out it pushes that same air away from it again. In doing so, the drum head creates small changes in air pressure that move (or propagate) through the air. These ripples in the air move out in all directions (acoustically, though not always equally), eventually striking our eardrum. 

The human eardrum is like a very small drum head itself that can be moved by these minor changes in air pressure. As it moves back and forth, we perceive sound.
 
In the simple example above, we can imagine the bass drum head moving in and out, and we might be able to imagine the waves in the air moving towards us, eventually striking our own ear drum, which moves in harmony with the waves, and our brain ‘‘hears’’ the sound the bass drum made. 

In real life however, it can get somewhat more complex, even though following the same basic principles.
But principles in physics remain the same....................Perfections in Air Pressure Control +Apocalypse Asia +Apocalypse Acoustics Inc (P) Ltd +Acoustics Asia 

Thursday, 15 May 2014

ACOUSTIC DIFFUSORS BY APOCALYPSE......A VIEW OR A SUGGESTION


ACOUSTIC DIFFUSORS BY APOCALYPSE......A VIEW OR A SUGGESTION
  • Diffusors are used to reduce or eliminate repetitive echoes that occur in rooms/halls having parallel walls and a flat ceiling. Although there are different philosophies about how much natural reverberation recording studios and listening rooms should have, all professional studio designers agree that periodic reflections caused by parallel walls are best avoided. 
  • Therefore, diffusion is often used in addition to absorption to tame these reflections. Such treatment is universally accepted as better than making the room completely dead by covering all of the walls with absorbent material. 
  • For me, the ideal listening room has a mix of reflective and absorptive surfaces, with no one large area all live or all dead sounding. Understand that "live" and "dead" as described here concern only the mid and upper frequencies. Low frequency treatment is another matter entirely, and will be described separately.

Wednesday, 14 May 2014

Wednesday, 7 May 2014

Noise control principles

Machine noise control procedure:
  • Determine active and passive components
  • Airborne, liquid-borne or structural borne sources?
  • Identify transmission path
  • Identify radiating surfaces
Noise control Solutions@ #acousticsasia

The mass-frequency law

#Double walls:
1. Extra transmission loss due to air gap
2. Extra resonance frequencies :
  • Wall on air-spring
  • Acoustic resonance in gap
  • Coincidence frequencies.
  • Sandwich panelling.
End to End Solutions in #Mass #Frequency @acousticsasia


Sunday, 27 April 2014

Speech Intelligibility

DO YOU KNOW THAT................Sound lies at the very center of speech communication. A sound wave is both the end product of the speech production mechanism and the primary source of raw material used by the listener to recover the speaker's message............Speech Intelligibility@Apocalypse Acoustics.

Apocalypse Push Series

The doer alone learneth. - Friedrich Nietzsche